Sorry for the lag in getting out updates! For the few who even know we exist, follow us, and ask regularly.

We have been seriously heads down (Chad, Meredith, and myself) working on this next release. Which will officially take us out of what I call our 'commercial beta' we released and patched a couple times since Nov 2011.

We have a fix for the iOS 3.2 crash. Turns out we use a feature in 4.x that does not cause the tools in Xcode to not allow you to publish your app to support 3.x... Go figure, but we worked around it! That will be in the next release. Which will be bloody soon or a little later... See... (excuse time) I slipped my schedule some over the 2011 holidays (i.e., forcibly took a month off) and now my next kid is due to be born ANY day now (light contractions and effacing (look it up) have been had by my wife Meredith). There will be a release soon! It will be either a software release or a baby followed ASAP by a software release, you can not plan these things so close to the wire. As soon as I finish the tutorial levels to introduce all the players to every facets of game play this thing goes live (again) and we start marketing.


Thanks for all your help and feedback. It really has helped us make a better game because of it!

Stay tuned for a list of fixes and feature additions soon.

The Flip the Bird "You just got to 'Like' us" January winners were announced on the Facebook landing page. Go 'like' us to be automatically entered whenever we do one of these. Its that simple.


Too much to do and to little time! There are three viable 8 hour work periods in a given day... And as much as I want to talk about work, I need to actually get some done if we are gonna get this patch out before minion 2 is born!

Soldier on blog-o-sphere! and CodeWorx have started working on the next Flip the Bird update... Too early to talk details (we don't even know how some of the changes will work yet exactly...) No earth shaking changes, just items that clarify the game's intent and objectives, and we really want to put some achievements in there...

We got some stuff for the web site cooking too... My friend Chris Keller of CMK Productions is making this all happen. Without him the CodeWorx web effort would be floundering due to me being spread to thin, if not just a complete flop...

Hey check out (and like) our Facebook landing page for the Flip project.

There is a contest on the Facebook landing page... like it and get into a drawing for a promo code to (use or gift) every month just for being a fan on Facebook.

I will close with a thought... I have not heard truer words... Software is never done... We have so many more projects in the queue we want to work on it boggles my mind, but I feel the need to finish this title adequately... before spreading myself even more thin...

Well I better stop muttering to myself and get to work...

Happy New Year!

Published 1/1/2012 by Hunter in CodeWorx

May the new year be a prosperous one for you!


Welcome the temporary landing site for CodeWorx Studios! We have moved hosting (and switched platforms...) and intend to consolidate the older information onto this new site as time permits between gigs (like RIGHT NOW!). This includes converting the old site content for perusal, setting up the forums, and importing the development blog (into this blog).


For now here are some helpful links to follow to learn about us and out products as we get this site set up:

Our old development blog -

Our latest game app release (Nov 2011) "Flip the Bird" - 
















CodeWorx Studios

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